potain/potain05/assets/jeu.js

90 lines
2.5 KiB
JavaScript

"use strict";
const GAME_NOT_STARTED = 0;
const GAME_STARTED = 1;
const GAME_WON = 2;
const GAME_LOST = 3;
let gameState = GAME_NOT_STARTED;
let zones = undefined;
let endTimeout = undefined;
let roundTimeout = undefined;
let timeBetween = 2000;
const MIN_TIME_BETWEEN = 1000;
const ACCELERATION = 100;
let score = 0;
(function () {
zones = document.getElementsByClassName("zone");
for (const zone of zones) {
zone.addEventListener("click", event => {
if (gameState !== GAME_STARTED) {
return;
}
if (event.target.classList.contains("inactive")) {
gameState = GAME_LOST;
end();
} else {
event.target.style.transition = "";
event.target.classList.remove("fade-out");
event.target.classList.add("inactive");
increment();
}
})
}
})();
function start() {
document.getElementsByTagName("button")[0].disabled = true;
gameState = GAME_STARTED;
endTimeout = setTimeout(end, 30_000);
roundTimeout = setTimeout(round, 1);
}
function round() {
if (gameState !== GAME_STARTED) {
end();
return;
}
let zone = zones[Math.floor(Math.random() * zones.length)];
zone.classList.remove("inactive");
setTimeout(function() {
zone.style.transition = `opacity ${timeBetween-(MIN_TIME_BETWEEN / 2)}ms`;
}, 100);
setTimeout(function () {
zone.classList.add("fade-out");
}, MIN_TIME_BETWEEN / 2);
let zoneTimeout = setTimeout(() => {
if (!zone.classList.contains("inactive")) {
console.log("lost because didn't click fast enough", zone.id);
gameState = GAME_LOST;
end();
}
}, timeBetween);
zone.addEventListener("click", () => {clearTimeout(zoneTimeout)})
// Recursive call
timeBetween -= ACCELERATION;
if (timeBetween <= MIN_TIME_BETWEEN) {timeBetween = MIN_TIME_BETWEEN;}
roundTimeout = setTimeout(round, timeBetween);
}
function end() {
clearTimeout(roundTimeout);
clearTimeout(endTimeout);
if (gameState === GAME_STARTED) {
gameState = GAME_WON;
document.getElementsByClassName("success stamp")[0].classList.remove("hidden");
} else if (gameState === GAME_LOST) {
document.getElementsByClassName("failure stamp")[0].classList.remove("hidden");
}
}
function increment() {
score += Math.floor(Math.random() * zones.length);
document.getElementById("score").innerText = score.toString();
}