Allow disabling sound at startup
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ee91c550a2
commit
2ecd7546d7
3 changed files with 20 additions and 8 deletions
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@ -8,10 +8,10 @@
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#define LCD_COLS 16
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#define LCD_ROWS 2
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#define BUZZER 11
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#define BUZZER 10
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#define BUTTON_GREEN 2
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#define BUTTON_YELLOW 10
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#define BUTTON_YELLOW 11
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#define BUTTON_BLUE 12
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#define BUTTON_RED 3
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@ -26,6 +26,8 @@
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#define TONE_RED 440
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#define TONE_ERROR 100
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#define GREEN_INDEX 0
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#define MAX_GAME 20
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#endif //SUPER_SIMON_MAIN_H
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@ -12,7 +12,9 @@ void deactivateAll();
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void playSequence(const byte sequence[], byte upTo);
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bool userSequence(const byte sequence[], byte upTo);
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byte waitForButton();
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void error();
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void error(byte index);
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void endGame(LiquidCrystal lcd, bool win, byte score);
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void configure();
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void blink(byte index);
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@ -11,8 +11,12 @@
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const uint8_t LEDS[] = {LED_GREEN, LED_YELLOW, LED_BLUE, LED_RED};
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const uint8_t BUTTONS[] = {BUTTON_GREEN, BUTTON_YELLOW, BUTTON_BLUE, BUTTON_RED};
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const uint16_t TONES[] = {TONE_GREEN, TONE_YELLOW, TONE_BLUE, TONE_RED};
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bool soundEnabled = true;
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void configure() {
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if (buttonIsPressed(GREEN_INDEX)) {
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soundEnabled = false;
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}
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for (byte i = 0; i < 4; i++) {
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const byte led = LEDS[i];
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pinMode(led, OUTPUT);
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@ -31,7 +35,9 @@ void activate(byte index) {
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}
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void buzz(byte index, unsigned long duration) {
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tone(BUZZER, TONES[index], duration);
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if (soundEnabled) {
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tone(BUZZER, TONES[index], duration);
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}
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}
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bool buttonIsPressed(byte index) {
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@ -64,16 +70,18 @@ bool userSequence(const byte sequence[], byte upTo) {
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deactivateAll();
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}
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else {
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error();
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blink(expectedButton);
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error(expectedButton);
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return false;
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}
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}
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return true;
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}
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void error() {
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tone(BUZZER, TONE_ERROR, 500);
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void error(byte expectedButton) {
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if (soundEnabled) {
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tone(BUZZER, TONE_ERROR, 500);
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}
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blink(expectedButton);
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delay(500);
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}
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