Fix score display when winning
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@ -90,6 +90,7 @@ byte waitForButton() {
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void endGame(LiquidCrystal lcd, bool win, byte score) {
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lcd.clear();
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if (win) {
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score++; // Compensate for missing "+1" in the main loop.
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lcd.print("Bravo!");
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}
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else {
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