youtubebeat/vendor/github.com/elastic/beats/libbeat/outputs/failover.go

122 lines
2.9 KiB
Go

// Licensed to Elasticsearch B.V. under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. Elasticsearch B.V. licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package outputs
import (
"errors"
"fmt"
"math/rand"
"strings"
"github.com/elastic/beats/libbeat/publisher"
"github.com/elastic/beats/libbeat/testing"
)
type failoverClient struct {
clients []NetworkClient
active int
}
var (
// ErrNoConnectionConfigured indicates no configured connections for publishing.
ErrNoConnectionConfigured = errors.New("No connection configured")
errNoActiveConnection = errors.New("No active connection")
)
// NewFailoverClient combines a set of NetworkClients into one NetworkClient instances,
// with at most one active client. If the active client fails, another client
// will be used.
func NewFailoverClient(clients []NetworkClient) NetworkClient {
if len(clients) == 1 {
return clients[0]
}
return &failoverClient{
clients: clients,
active: -1,
}
}
func (f *failoverClient) Connect() error {
var (
next int
active = f.active
l = len(f.clients)
)
switch {
case l == 0:
return ErrNoConnectionConfigured
case l == 1:
next = 0
case l == 2 && 0 <= active && active <= 1:
next = 1 - active
default:
for {
// Connect to random server to potentially spread the
// load when large number of beats with same set of sinks
// are started up at about the same time.
next = rand.Int() % l
if next != active {
break
}
}
}
client := f.clients[next]
f.active = next
return client.Connect()
}
func (f *failoverClient) Close() error {
if f.active < 0 {
return errNoActiveConnection
}
return f.clients[f.active].Close()
}
func (f *failoverClient) Publish(batch publisher.Batch) error {
if f.active < 0 {
batch.Retry()
return errNoActiveConnection
}
return f.clients[f.active].Publish(batch)
}
func (f *failoverClient) Test(d testing.Driver) {
for i, client := range f.clients {
c, ok := client.(testing.Testable)
d.Run(fmt.Sprintf("Client %d", i), func(d testing.Driver) {
if !ok {
d.Fatal("output", errors.New("client doesn't support testing"))
}
c.Test(d)
})
}
}
func (f *failoverClient) String() string {
names := make([]string, len(f.clients))
for i, client := range f.clients {
names[i] = client.String()
}
return "failover(" + strings.Join(names, ",") + ")"
}