91 lines
2.5 KiB
Go
91 lines
2.5 KiB
Go
// Licensed to Elasticsearch B.V. under one or more contributor
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// license agreements. See the NOTICE file distributed with
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// this work for additional information regarding copyright
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// ownership. Elasticsearch B.V. licenses this file to you under
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// the Apache License, Version 2.0 (the "License"); you may
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// not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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package asset
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import (
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"bytes"
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"compress/zlib"
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"encoding/base64"
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"io/ioutil"
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)
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// FieldsRegistry contains a list of fields.yml files
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// As each entry is an array of bytes multiple fields.yml can be added under one path.
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// This can become useful as we don't have to generate anymore the fields.yml but can
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// package each local fields.yml from things like processors.
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var FieldsRegistry = map[string]map[string]string{}
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// SetFields sets the fields for a given beat and asset name
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func SetFields(beat, name string, asset func() string) error {
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data := asset()
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if _, ok := FieldsRegistry[beat]; !ok {
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FieldsRegistry[beat] = map[string]string{}
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}
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FieldsRegistry[beat][name] = data
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return nil
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}
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// GetFields returns a byte array contains all fields for the given beat
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func GetFields(beat string) ([]byte, error) {
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var fields []byte
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for _, data := range FieldsRegistry[beat] {
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output, err := DecodeData(data)
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if err != nil {
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return nil, err
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}
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fields = append(fields, output...)
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}
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return fields, nil
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}
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// EncodeData compresses the data with zlib and base64 encodes it
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func EncodeData(data string) (string, error) {
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var zlibBuf bytes.Buffer
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writer := zlib.NewWriter(&zlibBuf)
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_, err := writer.Write([]byte(data))
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if err != nil {
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return "", err
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}
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err = writer.Close()
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if err != nil {
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return "", err
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}
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return base64.StdEncoding.EncodeToString(zlibBuf.Bytes()), nil
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}
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// DecodeData base64 decodes the data and uncompresses it
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func DecodeData(data string) ([]byte, error) {
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decoded, err := base64.StdEncoding.DecodeString(data)
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if err != nil {
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return nil, err
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}
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b := bytes.NewReader(decoded)
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r, err := zlib.NewReader(b)
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if err != nil {
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return nil, err
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}
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defer r.Close()
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return ioutil.ReadAll(r)
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}
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