// Licensed to Elasticsearch B.V. under one or more contributor // license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright // ownership. Elasticsearch B.V. licenses this file to you under // the Apache License, Version 2.0 (the "License"); you may // not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. package kubernetes // ResourceEventHandler can handle notifications for events that happen to a // resource. The events are informational only, so you can't return an // error. // * OnAdd is called when an object is added. // * OnUpdate is called when an object is modified. Note that oldObj is the // last known state of the object-- it is possible that several changes // were combined together, so you can't use this to see every single // change. OnUpdate is also called when a re-list happens, and it will // get called even if nothing changed. This is useful for periodically // evaluating or syncing something. // * OnDelete will get the final state of the item if it is known, otherwise // it will get an object of type DeletedFinalStateUnknown. This can // happen if the watch is closed and misses the delete event and we don't // notice the deletion until the subsequent re-list. type ResourceEventHandler interface { OnAdd(obj Resource) OnUpdate(obj Resource) OnDelete(obj Resource) } // ResourceEventHandlerFuncs is an adaptor to let you easily specify as many or // as few of the notification functions as you want while still implementing // ResourceEventHandler. type ResourceEventHandlerFuncs struct { AddFunc func(obj Resource) UpdateFunc func(obj Resource) DeleteFunc func(obj Resource) } // OnAdd calls AddFunc if it's not nil. func (r ResourceEventHandlerFuncs) OnAdd(obj Resource) { if r.AddFunc != nil { r.AddFunc(obj) } } // OnUpdate calls UpdateFunc if it's not nil. func (r ResourceEventHandlerFuncs) OnUpdate(obj Resource) { if r.UpdateFunc != nil { r.UpdateFunc(obj) } } // OnDelete calls DeleteFunc if it's not nil. func (r ResourceEventHandlerFuncs) OnDelete(obj Resource) { if r.DeleteFunc != nil { r.DeleteFunc(obj) } } // FilteringResourceEventHandler applies the provided filter to all events coming // in, ensuring the appropriate nested handler method is invoked. An object // that starts passing the filter after an update is considered an add, and an // object that stops passing the filter after an update is considered a delete. type FilteringResourceEventHandler struct { FilterFunc func(obj Resource) bool Handler ResourceEventHandler } // OnAdd calls the nested handler only if the filter succeeds func (r FilteringResourceEventHandler) OnAdd(obj Resource) { if !r.FilterFunc(obj) { return } r.Handler.OnAdd(obj) } // OnUpdate ensures the proper handler is called depending on whether the filter matches func (r FilteringResourceEventHandler) OnUpdate(obj Resource) { if !r.FilterFunc(obj) { return } r.Handler.OnUpdate(obj) } // OnDelete calls the nested handler only if the filter succeeds func (r FilteringResourceEventHandler) OnDelete(obj Resource) { if !r.FilterFunc(obj) { return } r.Handler.OnDelete(obj) }