58 lines
2 KiB
Go
58 lines
2 KiB
Go
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// Licensed to Elasticsearch B.V. under one or more contributor
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// license agreements. See the NOTICE file distributed with
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// this work for additional information regarding copyright
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// ownership. Elasticsearch B.V. licenses this file to you under
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// the Apache License, Version 2.0 (the "License"); you may
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// not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// Package outputs defines common types and interfaces to be implemented by
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// output plugins.
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package outputs
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import (
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"github.com/elastic/beats/libbeat/publisher"
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)
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// Client provides the minimal interface an output must implement to be usable
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// with the publisher pipeline.
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type Client interface {
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Close() error
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// Publish sends events to the clients sink. A client must synchronously or
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// asynchronously ACK the given batch, once all events have been processed.
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// Using Retry/Cancelled a client can return a batch of unprocessed events to
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// the publisher pipeline. The publisher pipeline (if configured by the output
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// factory) will take care of retrying/dropping events.
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Publish(publisher.Batch) error
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String() string
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}
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// NetworkClient defines the required client capabilities for network based
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// outputs, that must be reconnectable.
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type NetworkClient interface {
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Client
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Connectable
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}
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// Connectable is optionally implemented by clients that might be able to close
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// and reconnect dynamically.
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type Connectable interface {
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// Connect establishes a connection to the clients sink.
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// The connection attempt shall report an error if no connection could been
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// established within the given time interval. A timeout value of 0 == wait
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// forever.
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Connect() error
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}
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