youtubebeat/vendor/github.com/elastic/beats/winlogbeat/beater/winlogbeat.go

178 lines
4.7 KiB
Go
Raw Normal View History

2018-11-18 11:08:38 +01:00
// Licensed to Elasticsearch B.V. under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. Elasticsearch B.V. licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
/*
Package beater provides the implementation of the libbeat Beater interface for
Winlogbeat. The main event loop is implemented in this package.
*/
package beater
import (
"fmt"
"sync"
"time"
"github.com/elastic/beats/libbeat/beat"
"github.com/elastic/beats/libbeat/common"
"github.com/elastic/beats/libbeat/logp"
"github.com/elastic/beats/libbeat/paths"
"github.com/elastic/beats/winlogbeat/checkpoint"
"github.com/elastic/beats/winlogbeat/config"
"github.com/elastic/beats/winlogbeat/eventlog"
)
// Debug logging functions for this package.
var (
debugf = logp.MakeDebug("winlogbeat")
)
// Time the application was started.
var startTime = time.Now().UTC()
// Winlogbeat is used to conform to the beat interface
type Winlogbeat struct {
beat *beat.Beat // Common beat information.
config config.WinlogbeatConfig // Configuration settings.
eventLogs []*eventLogger // List of all event logs being monitored.
done chan struct{} // Channel to initiate shutdown of main event loop.
pipeline beat.Pipeline // Interface to publish event.
checkpoint *checkpoint.Checkpoint // Persists event log state to disk.
}
// New returns a new Winlogbeat.
func New(b *beat.Beat, _ *common.Config) (beat.Beater, error) {
// Read configuration.
config := config.DefaultSettings
err := b.BeatConfig.Unpack(&config)
if err != nil {
return nil, fmt.Errorf("Error reading configuration file. %v", err)
}
// resolve registry file path
config.RegistryFile = paths.Resolve(paths.Data, config.RegistryFile)
logp.Info("State will be read from and persisted to %s",
config.RegistryFile)
eb := &Winlogbeat{
beat: b,
config: config,
done: make(chan struct{}),
}
if err := eb.init(b); err != nil {
return nil, err
}
return eb, nil
}
func (eb *Winlogbeat) init(b *beat.Beat) error {
config := &eb.config
// Create the event logs. This will validate the event log specific
// configuration.
eb.eventLogs = make([]*eventLogger, 0, len(config.EventLogs))
for _, config := range config.EventLogs {
eventLog, err := eventlog.New(config)
if err != nil {
return fmt.Errorf("Failed to create new event log. %v", err)
}
debugf("Initialized EventLog[%s]", eventLog.Name())
logger, err := newEventLogger(eventLog, config)
if err != nil {
return fmt.Errorf("Failed to create new event log. %v", err)
}
eb.eventLogs = append(eb.eventLogs, logger)
}
return nil
}
// Setup uses the loaded config and creates necessary markers and environment
// settings to allow the beat to be used.
func (eb *Winlogbeat) setup(b *beat.Beat) error {
config := &eb.config
var err error
eb.checkpoint, err = checkpoint.NewCheckpoint(config.RegistryFile, 10, 5*time.Second)
if err != nil {
return err
}
eb.pipeline = b.Publisher
return nil
}
// Run is used within the beats interface to execute the Winlogbeat workers.
func (eb *Winlogbeat) Run(b *beat.Beat) error {
if err := eb.setup(b); err != nil {
return err
}
persistedState := eb.checkpoint.States()
// Initialize metrics.
initMetrics("total")
// setup global event ACK handler
err := eb.pipeline.SetACKHandler(beat.PipelineACKHandler{
ACKLastEvents: func(data []interface{}) {
for _, datum := range data {
if st, ok := datum.(checkpoint.EventLogState); ok {
eb.checkpoint.PersistState(st)
}
}
},
})
if err != nil {
return err
}
var wg sync.WaitGroup
for _, log := range eb.eventLogs {
state, _ := persistedState[log.source.Name()]
// Start a goroutine for each event log.
wg.Add(1)
go eb.processEventLog(&wg, log, state)
}
wg.Wait()
eb.checkpoint.Shutdown()
return nil
}
// Stop is used to tell the winlogbeat that it should cease executing.
func (eb *Winlogbeat) Stop() {
logp.Info("Stopping Winlogbeat")
if eb.done != nil {
close(eb.done)
}
}
func (eb *Winlogbeat) processEventLog(
wg *sync.WaitGroup,
logger *eventLogger,
state checkpoint.EventLogState,
) {
defer wg.Done()
logger.run(eb.done, eb.pipeline, state)
}