youtubebeat/vendor/github.com/elastic/beats/libbeat/asset/registry.go

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2018-11-18 11:08:38 +01:00
// Licensed to Elasticsearch B.V. under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. Elasticsearch B.V. licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package asset
import (
"bytes"
"compress/zlib"
"encoding/base64"
"io/ioutil"
)
// FieldsRegistry contains a list of fields.yml files
// As each entry is an array of bytes multiple fields.yml can be added under one path.
// This can become useful as we don't have to generate anymore the fields.yml but can
// package each local fields.yml from things like processors.
var FieldsRegistry = map[string]map[string]string{}
// SetFields sets the fields for a given beat and asset name
func SetFields(beat, name string, asset func() string) error {
data := asset()
if _, ok := FieldsRegistry[beat]; !ok {
FieldsRegistry[beat] = map[string]string{}
}
FieldsRegistry[beat][name] = data
return nil
}
// GetFields returns a byte array contains all fields for the given beat
func GetFields(beat string) ([]byte, error) {
var fields []byte
for _, data := range FieldsRegistry[beat] {
output, err := DecodeData(data)
if err != nil {
return nil, err
}
fields = append(fields, output...)
}
return fields, nil
}
// EncodeData compresses the data with zlib and base64 encodes it
func EncodeData(data string) (string, error) {
var zlibBuf bytes.Buffer
writer := zlib.NewWriter(&zlibBuf)
_, err := writer.Write([]byte(data))
if err != nil {
return "", err
}
err = writer.Close()
if err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(zlibBuf.Bytes()), nil
}
// DecodeData base64 decodes the data and uncompresses it
func DecodeData(data string) ([]byte, error) {
decoded, err := base64.StdEncoding.DecodeString(data)
if err != nil {
return nil, err
}
b := bytes.NewReader(decoded)
r, err := zlib.NewReader(b)
if err != nil {
return nil, err
}
defer r.Close()
return ioutil.ReadAll(r)
}