remove useless comments

This commit is contained in:
Gabriel Augendre 2014-12-31 16:49:20 +01:00
parent 77353b77b3
commit 2b75ac84c0

View file

@ -66,43 +66,30 @@ class Grid:
v_next = square.next_vert() v_next = square.next_vert()
h_prev = square.prev_horiz() h_prev = square.prev_horiz()
h_next = square.next_horiz() h_next = square.next_horiz()
# print("Taking care of {}".format(square))
if not square.switched and v_prev and v_prev.state != ' ': if not square.switched and v_prev and v_prev.state != ' ':
# print("On vérifie le précédent vertical.")
v_p_prev = v_prev.prev_vert() v_p_prev = v_prev.prev_vert()
if v_p_prev and v_p_prev.state == v_prev.state: if v_p_prev and v_p_prev.state == v_prev.state:
square.state = v_prev.opposite_state() square.state = v_prev.opposite_state()
# print("Square {} switched to {}".format(square,
# square.state))
elif v_next and v_next.state == v_prev.state: elif v_next and v_next.state == v_prev.state:
square.state = v_prev.opposite_state() square.state = v_prev.opposite_state()
# print("Square {} switched to {}".format(square,
# square.state))
if not square.switched and v_next and v_next.state != ' ': if not square.switched and v_next and v_next.state != ' ':
# print("On vérifie le suivant vertical.")
v_n_next = v_next.next_vert() v_n_next = v_next.next_vert()
if v_n_next and v_n_next.state == v_next.state: if v_n_next and v_n_next.state == v_next.state:
square.state = v_next.opposite_state() square.state = v_next.opposite_state()
# print("Square {} switched to {}".format(square,
# square.state))
if not square.switched and h_prev and h_prev.state != ' ': if not square.switched and h_prev and h_prev.state != ' ':
# print("On vérifie le précédent horizontal.")
h_p_prev = h_prev.prev_horiz() h_p_prev = h_prev.prev_horiz()
if h_p_prev and h_p_prev.state == h_prev.state: if h_p_prev and h_p_prev.state == h_prev.state:
square.state = h_prev.opposite_state() square.state = h_prev.opposite_state()
# print("Square {} switched to {}".format(square,
# square.state))
elif h_next and h_next.state == h_prev.state: elif h_next and h_next.state == h_prev.state:
square.state = h_prev.opposite_state() square.state = h_prev.opposite_state()
# print("Square {} switched to {}".format(square,
# square.state))
if not square.switched and h_next and h_next.state != ' ': if not square.switched and h_next and h_next.state != ' ':
# print("On vérifie le suivant horizontal.")
h_n_next = h_next.next_horiz() h_n_next = h_next.next_horiz()
if h_n_next and h_n_next.state == h_next.state: if h_n_next and h_n_next.state == h_next.state:
square.state = h_next.opposite_state() square.state = h_next.opposite_state()
# print("Square {} switched to {}".format(square,
# square.state))
class Square: class Square: