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Test and fix cases with nested contexts
As long as the context is rooted in a non-pointer value that has a new copy in the loop, it is as safe to copy that value as it is to copy the context. So only report such cases when they are indirected and thus shared.
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2 changed files with 62 additions and 0 deletions
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@ -7,6 +7,7 @@ import (
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"go/ast"
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"go/printer"
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"go/token"
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"golang.org/x/tools/go/analysis"
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"golang.org/x/tools/go/analysis/passes/inspect"
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"golang.org/x/tools/go/ast/inspector"
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@ -54,6 +55,14 @@ func run(pass *analysis.Pass) (interface{}, error) {
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break
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}
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if lhs := getRootIdent(pass, assignStmt.Lhs[0]); lhs != nil {
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if obj := pass.TypesInfo.ObjectOf(lhs); obj != nil {
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if obj.Pos() >= body.Pos() && obj.Pos() < body.End() {
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continue
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}
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}
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}
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suggestedStmt := ast.AssignStmt{
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Lhs: assignStmt.Lhs,
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TokPos: assignStmt.TokPos,
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@ -103,6 +112,24 @@ func getBody(node ast.Node) (*ast.BlockStmt, error) {
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return nil, errUnknown
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}
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func getRootIdent(pass *analysis.Pass, node ast.Node) *ast.Ident {
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for {
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switch n := node.(type) {
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case *ast.Ident:
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return n
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case *ast.IndexExpr:
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node = n.X
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case *ast.SelectorExpr:
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if sel, ok := pass.TypesInfo.Selections[n]; ok && sel.Indirect() {
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return nil // indirected (pointer) roots don't imply a (safe) copy
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}
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node = n.X
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default:
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return nil
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}
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}
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}
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// render returns the pretty-print of the given node
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func render(fset *token.FileSet, x interface{}) (string, error) {
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var buf bytes.Buffer
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35
testdata/src/example.go
vendored
35
testdata/src/example.go
vendored
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@ -30,3 +30,38 @@ func example() {
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func wrapContext(ctx context.Context) context.Context {
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return context.WithoutCancel(ctx)
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}
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// storing contexts in a struct isn't recommended, but local copies of a non-pointer struct should act like local copies of a context.
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func inStructs(ctx context.Context) {
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for i := 0; i < 10; i++ {
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c := struct{ Ctx context.Context }{ctx}
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c.Ctx = context.WithValue(c.Ctx, "key", i)
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c.Ctx = context.WithValue(c.Ctx, "other", "val")
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}
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for i := 0; i < 10; i++ {
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c := []struct{ Ctx context.Context }{{ctx}}
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c[0].Ctx = context.WithValue(c[0].Ctx, "key", i)
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c[0].Ctx = context.WithValue(c[0].Ctx, "other", "val")
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}
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c := struct{ Ctx context.Context }{ctx}
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for i := 0; i < 10; i++ {
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c := c
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c.Ctx = context.WithValue(c.Ctx, "key", i)
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c.Ctx = context.WithValue(c.Ctx, "other", "val")
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}
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pc := &struct{ Ctx context.Context }{ctx}
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for i := 0; i < 10; i++ {
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c := pc
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c.Ctx = context.WithValue(c.Ctx, "key", i) // want "nested context in loop"
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c.Ctx = context.WithValue(c.Ctx, "other", "val")
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}
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for i := 0; i < 10; i++ {
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c := []*struct{ Ctx context.Context }{{ctx}}
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c[0].Ctx = context.WithValue(c[0].Ctx, "key", i) // want "nested context in loop"
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c[0].Ctx = context.WithValue(c[0].Ctx, "other", "val")
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}
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}
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