import sys import math # Auto-generated code below aims at helping you parse # the standard input according to the problem statement. # game loop while True: action_count = int(input()) # the number of spells and recipes in play for i in range(action_count): # action_id: the unique ID of this spell or recipe # action_type: in the first league: BREW; later: CAST, OPPONENT_CAST, LEARN, BREW # delta_0: tier-0 ingredient change # delta_1: tier-1 ingredient change # delta_2: tier-2 ingredient change # delta_3: tier-3 ingredient change # price: the price in rupees if this is a potion # tome_index: in the first two leagues: always 0; later: the index in the tome if this is a tome spell, equal to the read-ahead tax # tax_count: in the first two leagues: always 0; later: the amount of taxed tier-0 ingredients you gain from learning this spell # castable: in the first league: always 0; later: 1 if this is a castable player spell # repeatable: for the first two leagues: always 0; later: 1 if this is a repeatable player spell action_id, action_type, delta_0, delta_1, delta_2, delta_3, price, tome_index, tax_count, castable, repeatable = input().split() action_id = int(action_id) delta_0 = int(delta_0) delta_1 = int(delta_1) delta_2 = int(delta_2) delta_3 = int(delta_3) price = int(price) tome_index = int(tome_index) tax_count = int(tax_count) castable = castable != "0" repeatable = repeatable != "0" for i in range(2): # inv_0: tier-0 ingredients in inventory # score: amount of rupees inv_0, inv_1, inv_2, inv_3, score = [int(j) for j in input().split()] # Write an action using print # To debug: print("Debug messages...", file=sys.stderr, flush=True) # in the first league: BREW | WAIT; later: BREW | CAST [] | LEARN | REST | WAIT print("BREW 0")