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https://github.com/Crocmagnon/charasheet.git
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Prevent users from interacting with other characters
This commit is contained in:
parent
ccd4b7f1e2
commit
fec051b646
1 changed files with 28 additions and 13 deletions
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@ -25,9 +25,9 @@ def character_create(request):
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@login_required
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@login_required
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def character_view(request, pk: int):
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def character_view(request, pk: int):
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character = get_object_or_404(
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character = get_object_or_404(
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Character.objects.select_related(
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Character.objects.filter(player=request.user)
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"player", "racial_capability", "profile", "race"
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.select_related("player", "racial_capability", "profile", "race")
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).prefetch_related("capabilities__path", "weapons"),
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.prefetch_related("capabilities__path", "weapons"),
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pk=pk,
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pk=pk,
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)
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)
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context = {"character": character}
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context = {"character": character}
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@ -37,7 +37,10 @@ def character_view(request, pk: int):
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@login_required
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@login_required
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def character_health_change(request, pk: int):
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def character_health_change(request, pk: int):
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character = get_object_or_404(
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character = get_object_or_404(
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Character.objects.only("health_max", "health_remaining"), pk=pk
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Character.objects.filter(player=request.user).only(
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"health_max", "health_remaining"
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),
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pk=pk,
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)
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)
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value = get_updated_value(request, character.health_remaining, character.health_max)
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value = get_updated_value(request, character.health_remaining, character.health_max)
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character.health_remaining = value
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character.health_remaining = value
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@ -48,9 +51,9 @@ def character_health_change(request, pk: int):
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@login_required
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@login_required
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def character_mana_change(request, pk: int):
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def character_mana_change(request, pk: int):
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character = get_object_or_404(
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character = get_object_or_404(
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Character.objects.only(
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Character.objects.filter(player=request.user)
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"mana_remaining", "level", "value_intelligence", "profile"
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.only("mana_remaining", "level", "value_intelligence", "profile")
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).select_related("profile"),
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.select_related("profile"),
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pk=pk,
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pk=pk,
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)
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)
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value = get_updated_value(request, character.mana_remaining, character.mana_max)
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value = get_updated_value(request, character.mana_remaining, character.mana_max)
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@ -62,7 +65,8 @@ def character_mana_change(request, pk: int):
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@login_required
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@login_required
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def character_recovery_points_change(request, pk: int):
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def character_recovery_points_change(request, pk: int):
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character = get_object_or_404(
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character = get_object_or_404(
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Character.objects.only("recovery_points_remaining"), pk=pk
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Character.objects.filter(player=request.user).only("recovery_points_remaining"),
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pk=pk,
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)
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)
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value = get_updated_value(
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value = get_updated_value(
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request, character.recovery_points_remaining, character.recovery_points_max
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request, character.recovery_points_remaining, character.recovery_points_max
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@ -74,7 +78,9 @@ def character_recovery_points_change(request, pk: int):
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@login_required
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@login_required
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def character_defense_misc_change(request, pk: int):
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def character_defense_misc_change(request, pk: int):
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character = get_object_or_404(Character.objects.only("defense_misc"), pk=pk)
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character = get_object_or_404(
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Character.objects.filter(player=request.user).only("defense_misc"), pk=pk
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)
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value = get_updated_value(request, character.defense_misc, float("inf"))
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value = get_updated_value(request, character.defense_misc, float("inf"))
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character.defense_misc = value
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character.defense_misc = value
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character.save(update_fields=["defense_misc"])
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character.save(update_fields=["defense_misc"])
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@ -85,7 +91,10 @@ def character_defense_misc_change(request, pk: int):
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@login_required
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@login_required
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def character_luck_points_change(request, pk: int):
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def character_luck_points_change(request, pk: int):
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character = get_object_or_404(
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character = get_object_or_404(
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Character.objects.only("luck_points_remaining", "value_charisma"), pk=pk
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Character.objects.filter(player=request.user).only(
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"luck_points_remaining", "value_charisma"
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),
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pk=pk,
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)
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)
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value = get_updated_value(
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value = get_updated_value(
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request, character.luck_points_remaining, character.luck_points_max
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request, character.luck_points_remaining, character.luck_points_max
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@ -112,7 +121,9 @@ def get_updated_value(request, remaining_value: int, max_value: int | float) ->
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@login_required
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@login_required
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def character_get_defense(request, pk: int):
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def character_get_defense(request, pk: int):
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character = get_object_or_404(
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character = get_object_or_404(
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Character.objects.only("defense_misc", "armor", "shield", "value_dexterity"),
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Character.objects.filter(player=request.user).only(
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"defense_misc", "armor", "shield", "value_dexterity"
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),
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pk=pk,
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pk=pk,
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)
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)
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return HttpResponse(character.defense)
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return HttpResponse(character.defense)
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@ -126,7 +137,9 @@ def character_notes_change(request, pk: int):
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@login_required
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@login_required
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def character_equipment_change(request, pk: int):
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def character_equipment_change(request, pk: int):
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field = "equipment"
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field = "equipment"
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character = get_object_or_404(Character.objects.only(field), pk=pk)
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character = get_object_or_404(
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Character.objects.filter(player=request.user).only(field), pk=pk
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)
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context = {"character": character}
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context = {"character": character}
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if request.method == "GET":
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if request.method == "GET":
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return render(request, f"character/{field}_update.html", context)
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return render(request, f"character/{field}_update.html", context)
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@ -145,7 +158,9 @@ def character_damage_reduction_change(request, pk: int):
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def update_text_field(request, pk, field):
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def update_text_field(request, pk, field):
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character = get_object_or_404(Character.objects.only(field), pk=pk)
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character = get_object_or_404(
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Character.objects.filter(player=request.user).only(field), pk=pk
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)
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context = {"character": character}
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context = {"character": character}
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if request.method == "GET":
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if request.method == "GET":
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return render(request, f"character/{field}_update.html", context)
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return render(request, f"character/{field}_update.html", context)
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