Add defense misc

This commit is contained in:
Gabriel Augendre 2022-10-30 23:33:28 +01:00
parent 5596c7beda
commit a03cda1771
3 changed files with 63 additions and 3 deletions

View file

@ -60,7 +60,7 @@
</table> </table>
</div> </div>
<div class="col-sm-6 col-lg-6 col-xl"> <div class="col-sm-6 col-lg-6 col-xl">
<table class="table table-hover table-sm"> <table id="fight-table" class="table table-hover table-sm">
<thead> <thead>
<tr><th scope="col" colspan="2">Combat</th></tr> <tr><th scope="col" colspan="2">Combat</th></tr>
</thead> </thead>
@ -97,11 +97,45 @@
{{ character.attack_magic|modifier }} {{ character.attack_magic|modifier }}
</td> </td>
</tr> </tr>
<tr>
<th scope="row">
Divers défense
<div class="btn-group btn-group-sm float-end" role="group">
<button
hx-get="{% url "character:defense_misc_change" pk=character.pk %}?value=ko"
hx-target="#defense-misc"
hx-swap="innerHTML"
type="button"
class="btn btn-outline-danger"><i class="fa-solid fa-battery-empty"></i></button>
<button
hx-get="{% url "character:defense_misc_change" pk=character.pk %}?value=-1"
hx-target="#defense-misc"
hx-swap="innerHTML"
type="button"
class="btn btn-danger"><i class="fa-solid fa-minus"></i></button>
<button
hx-get="{% url "character:defense_misc_change" pk=character.pk %}?value=1"
hx-target="#defense-misc"
hx-swap="innerHTML"
type="button"
class="btn btn-success"><i class="fa-solid fa-plus"></i></button>
<button
type="button"
disabled
class="btn btn-outline-secondary"><i class="fa-solid fa-battery-full"></i></button>
</div>
</th>
<td id="defense-misc">
{{ character.defense_misc }}
</td>
</tr>
<tr> <tr>
<th scope="row">Défense</th> <th scope="row">Défense</th>
<td data-bs-toggle="tooltip" <td data-bs-toggle="tooltip"
data-bs-placement="left" data-bs-placement="left"
data-bs-title="10 + {{ character.armor }} (armure) + {{ character.shield }} (bouclier) + {{ character.modifier_dexterity }} (mod. DEX) + {{ character.defense_misc }} (divers)"> data-bs-title="10 + {{ character.armor }} (armure) + {{ character.shield }} (bouclier) + {{ character.modifier_dexterity }} (mod. DEX) + {{ character.defense_misc }} (divers)"
hx-get="{% url "character:get_defense" pk=character.pk %}"
hx-trigger="update_defense from:#fight-table">
{{ character.defense }} {{ character.defense }}
</td> </td>
</tr> </tr>

View file

@ -18,6 +18,12 @@ urlpatterns = [
name="luck_points_change", name="luck_points_change",
), ),
path("<int:pk>/notes_change", views.character_notes_change, name="notes_change"), path("<int:pk>/notes_change", views.character_notes_change, name="notes_change"),
path("<int:pk>/get_defense", views.character_get_defense, name="get_defense"),
path(
"<int:pk>/defense_misc_change",
views.character_defense_misc_change,
name="defense_misc_change",
),
path( path(
"<int:pk>/equipment_change", "<int:pk>/equipment_change",
views.character_equipment_change, views.character_equipment_change,

View file

@ -2,6 +2,7 @@ from django.contrib.auth.decorators import login_required
from django.core.handlers.wsgi import WSGIRequest from django.core.handlers.wsgi import WSGIRequest
from django.http import HttpResponse from django.http import HttpResponse
from django.shortcuts import get_object_or_404, render from django.shortcuts import get_object_or_404, render
from django_htmx.http import trigger_client_event
from character.models import Character from character.models import Character
@ -56,6 +57,16 @@ def character_recovery_points_change(request: WSGIRequest, pk: int) -> HttpRespo
return HttpResponse(value) return HttpResponse(value)
@login_required
def character_defense_misc_change(request: WSGIRequest, pk: int) -> HttpResponse:
character = get_object_or_404(Character.objects.only("defense_misc"), pk=pk)
value = get_updated_value(request, character.defense_misc, float("inf"))
character.defense_misc = value
character.save(update_fields=["defense_misc"])
response = HttpResponse(value)
return trigger_client_event(response, "update_defense", {})
@login_required @login_required
def character_luck_points_change(request: WSGIRequest, pk: int) -> HttpResponse: def character_luck_points_change(request: WSGIRequest, pk: int) -> HttpResponse:
character = get_object_or_404( character = get_object_or_404(
@ -70,7 +81,7 @@ def character_luck_points_change(request: WSGIRequest, pk: int) -> HttpResponse:
def get_updated_value( def get_updated_value(
request: WSGIRequest, remaining_value: int, max_value: int request: WSGIRequest, remaining_value: int, max_value: int | float
) -> int: ) -> int:
form_value = request.GET.get("value") form_value = request.GET.get("value")
if form_value == "ko": if form_value == "ko":
@ -85,6 +96,15 @@ def get_updated_value(
return remaining_value return remaining_value
@login_required
def character_get_defense(request: WSGIRequest, pk: int) -> HttpResponse:
character = get_object_or_404(
Character.objects.only("defense_misc", "armor", "shield", "value_dexterity"),
pk=pk,
)
return HttpResponse(character.defense)
@login_required @login_required
def character_notes_change(request: WSGIRequest, pk: int) -> HttpResponse: def character_notes_change(request: WSGIRequest, pk: int) -> HttpResponse:
return update_text_field(request, pk, "notes") return update_text_field(request, pk, "notes")