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Update ruff
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3 changed files with 7 additions and 6 deletions
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@ -56,6 +56,7 @@ ignore = [
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"B011", # Do not call assert False since python -O removes these calls.
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"B011", # Do not call assert False since python -O removes these calls.
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"ARG001", # Unused function argument (mostly fixtures)
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"ARG001", # Unused function argument (mostly fixtures)
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"PLR2004", # Magic value used in comparison, consider replacing {value} with a constant variable
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"PLR2004", # Magic value used in comparison, consider replacing {value} with a constant variable
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"S311", # Standard pseudo-random generators are not suitable for cryptographic purposes.
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]
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]
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# File {name} is part of an implicit namespace package. Add an `__init__.py`.
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# File {name} is part of an implicit namespace package. Add an `__init__.py`.
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"tasks.py" = ["INP001"]
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"tasks.py" = ["INP001"]
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@ -304,12 +304,12 @@ class Character(models.Model):
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def __str__(self):
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def __str__(self):
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return self.name
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return self.name
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def natural_key(self):
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return (self.name, self.player_id)
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def get_absolute_url(self):
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def get_absolute_url(self):
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return reverse("character:view", kwargs={"pk": self.pk})
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return reverse("character:view", kwargs={"pk": self.pk})
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def natural_key(self):
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return (self.name, self.player_id)
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@property
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@property
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def modifier_strength(self) -> int:
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def modifier_strength(self) -> int:
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return modifier(self.value_strength)
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return modifier(self.value_strength)
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@ -123,12 +123,12 @@ class BattleEffect(TimeStampedModel, models.Model):
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objects = BattleEffectManager.from_queryset(BattleEffectQuerySet)()
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objects = BattleEffectManager.from_queryset(BattleEffectQuerySet)()
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def __str__(self):
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return self.name
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@property
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@property
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def remaining_percent(self) -> float:
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def remaining_percent(self) -> float:
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max_display_percent = 5
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max_display_percent = 5
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if self.remaining_rounds >= max_display_percent or self.remaining_rounds < 0:
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if self.remaining_rounds >= max_display_percent or self.remaining_rounds < 0:
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return 100
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return 100
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return self.remaining_rounds / max_display_percent * 100
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return self.remaining_rounds / max_display_percent * 100
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def __str__(self):
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return self.name
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