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Fix weapons attack : add level to modifier
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2 changed files with 2 additions and 1 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -36,3 +36,4 @@ test_reports/
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dashboard_templates/backup_*.zip
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dashboard_templates/backup_*.zip
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.hypothesis
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.hypothesis
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.idea/sonarlint/
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@ -283,7 +283,7 @@ class Character(models.Model):
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Weapon.Category.MELEE: self.modifier_strength,
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Weapon.Category.MELEE: self.modifier_strength,
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Weapon.Category.NONE: 0,
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Weapon.Category.NONE: 0,
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}
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}
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return modifier_map.get(Weapon.Category(weapon.category), 0)
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return modifier_map.get(Weapon.Category(weapon.category), 0) + self.level
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def get_capabilities_by_path(self) -> dict[Path, list[Capability]]:
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def get_capabilities_by_path(self) -> dict[Path, list[Capability]]:
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capabilities_by_path = collections.defaultdict(list)
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capabilities_by_path = collections.defaultdict(list)
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