Working 02
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3
arduino_02/.gitignore
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3
arduino_02/.gitignore
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.pio
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CMakeListsPrivate.txt
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cmake-build-*/
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8
arduino_02/.idea/.gitignore
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8
arduino_02/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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2
arduino_02/.idea/arduino_02.iml
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arduino_02/.idea/arduino_02.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module classpath="CMake" type="CPP_MODULE" version="4" />
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4
arduino_02/.idea/misc.xml
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arduino_02/.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
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</project>
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8
arduino_02/.idea/modules.xml
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arduino_02/.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/arduino_02.iml" filepath="$PROJECT_DIR$/.idea/arduino_02.iml" />
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</modules>
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</component>
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</project>
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6
arduino_02/.idea/vcs.xml
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arduino_02/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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33
arduino_02/CMakeLists.txt
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33
arduino_02/CMakeLists.txt
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# !!! WARNING !!! AUTO-GENERATED FILE, PLEASE DO NOT MODIFY IT AND USE
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# https://docs.platformio.org/page/projectconf/section_env_build.html#build-flags
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#
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# If you need to override existing CMake configuration or add extra,
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# please create `CMakeListsUser.txt` in the root of project.
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# The `CMakeListsUser.txt` will not be overwritten by PlatformIO.
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cmake_minimum_required(VERSION 3.13)
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set(CMAKE_SYSTEM_NAME Generic)
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set(CMAKE_C_COMPILER_WORKS 1)
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set(CMAKE_CXX_COMPILER_WORKS 1)
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project("arduino_02" C CXX)
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include(CMakeListsPrivate.txt)
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/CMakeListsUser.txt)
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include(CMakeListsUser.txt)
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endif()
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add_custom_target(
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Production ALL
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COMMAND platformio -c clion run "$<$<NOT:$<CONFIG:All>>:-e${CMAKE_BUILD_TYPE}>"
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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)
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add_custom_target(
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Debug ALL
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COMMAND platformio -c clion run --target debug "$<$<NOT:$<CONFIG:All>>:-e${CMAKE_BUILD_TYPE}>"
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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)
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add_executable(Z_DUMMY_TARGET ${SRC_LIST})
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39
arduino_02/include/README
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arduino_02/include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
arduino_02/lib/README
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arduino_02/lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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14
arduino_02/platformio.ini
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arduino_02/platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:uno]
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platform = atmelavr
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board = uno
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framework = arduino
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28
arduino_02/src/main.cpp
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28
arduino_02/src/main.cpp
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#include <Arduino.h>
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#define BUTTON 2
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#define GREEN 3
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#define RED1 4
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#define RED2 5
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void setup() {
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pinMode(BUTTON, INPUT_PULLUP);
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pinMode(GREEN, OUTPUT);
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pinMode(RED1, OUTPUT);
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pinMode(RED2, OUTPUT);
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}
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void loop() {
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if (digitalRead(BUTTON) == LOW) { // button is pressed
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digitalWrite(GREEN, LOW);
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digitalWrite(RED1, HIGH);
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digitalWrite(RED2, LOW);
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delay(250);
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digitalWrite(RED1, LOW);
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digitalWrite(RED2, HIGH);
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}
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else {
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digitalWrite(GREEN, HIGH);
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digitalWrite(RED1, LOW);
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digitalWrite(RED2, LOW);
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}
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}
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11
arduino_02/test/README
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arduino_02/test/README
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This directory is intended for PlatformIO Unit Testing and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/page/plus/unit-testing.html
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