Add anti cheat
This commit is contained in:
parent
0319cff4a8
commit
480ff2d603
2 changed files with 95 additions and 41 deletions
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@ -5,19 +5,19 @@
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#define LCD_COLS 16
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#define LCD_COLS 16
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#define LCD_ROWS 2
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#define LCD_ROWS 2
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#define PLAYER_A 2
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#define PLAYER_GREEN 2
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#define PLAYER_B 3
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#define PLAYER_RED 3
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#define TIE 0
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#define TIE 1
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LiquidCrystal lcd(9, 8, 4, 5, 6, 7);
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LiquidCrystal lcd(9, 8, 4, 5, 6, 7);
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unsigned int scoreA = 0;
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int scoreGreen = 0;
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unsigned int scoreB = 0;
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int scoreRed = 0;
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void setup() {
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void setup() {
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pinMode(LED_BUILTIN, OUTPUT);
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pinMode(LED_BUILTIN, OUTPUT);
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digitalWrite(LED_BUILTIN, LOW);
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digitalWrite(LED_BUILTIN, LOW);
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pinMode(PLAYER_A, INPUT_PULLUP);
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pinMode(PLAYER_GREEN, INPUT_PULLUP);
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pinMode(PLAYER_B, INPUT_PULLUP);
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pinMode(PLAYER_RED, INPUT_PULLUP);
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randomSeed(analogRead(0));
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randomSeed(analogRead(0));
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lcd.begin(LCD_COLS, LCD_ROWS);
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lcd.begin(LCD_COLS, LCD_ROWS);
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}
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}
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@ -27,29 +27,56 @@ void loop() {
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displayCountdown();
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displayCountdown();
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delay(1000);
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delay(1000);
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byte randomWait = random(6, 32);
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byte randomWait = random(6, 32);
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byte cheating = 0;
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lcd.clear();
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lcd.clear();
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for (byte i = 0; i < randomWait; i++) {
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for (byte i = 0; i < randomWait; i++) {
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if (i == LCD_COLS) {
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if (i == LCD_COLS) {
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lcdSecondLine();
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lcdSecondLine();
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}
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}
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lcd.print(".");
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lcd.print(".");
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delay(500);
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}
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lcd.clear();
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lcd.print("Maintenant !");
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const byte winner = computeWinner();
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cheating = isCheating();
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lcd.clear();
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if (cheating) {
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if (winner == PLAYER_A) {
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break;
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lcd.print("Bravo joueur A !");
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}
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scoreA += 1;
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}
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}
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else if (winner == PLAYER_B) {
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lcd.clear();
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lcd.print("Bravo joueur B !");
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if (cheating) {
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scoreB += 1;
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lcd.print("Pas de triche !");
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lcdSecondLine();
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if (cheating == PLAYER_GREEN) {
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lcd.print("Joueur vert: -1");
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scoreGreen -= 1;
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}
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else if (cheating == PLAYER_RED) {
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lcd.print("Joueur rouge: -1");
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scoreRed -= 1;
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}
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else {
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lcd.print("Joueurs : -1");
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scoreGreen -= 1;
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scoreRed -= 1;
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}
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}
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}
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else {
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else {
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lcd.print("Egalite");
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lcd.print("Maintenant !");
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const byte winner = computeWinner();
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lcd.clear();
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if (winner == PLAYER_GREEN) {
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lcd.print("Bravo joueur");
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lcdSecondLine();
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lcd.print("vert !");
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scoreGreen += 1;
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}
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else if (winner == PLAYER_RED) {
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lcd.print("Bravo joueur");
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lcd.print("rouge !");
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scoreRed += 1;
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}
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else {
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lcd.print("Egalite");
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}
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}
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}
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delay(4000);
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delay(4000);
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printScore();
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printScore();
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@ -76,53 +103,79 @@ void displayDigit(const char *digit) {
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}
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}
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byte computeWinner() {
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byte computeWinner() {
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int playerA = digitalRead(PLAYER_A);
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int playerGreen = digitalRead(PLAYER_GREEN);
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int playerB = digitalRead(PLAYER_B);
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int playerRed = digitalRead(PLAYER_RED);
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while (playerA == HIGH && playerB == HIGH) {
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while (playerGreen == HIGH && playerRed == HIGH) {
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// Wait for a button press
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// Wait for a button press
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playerA = digitalRead(PLAYER_A);
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playerGreen = digitalRead(PLAYER_GREEN);
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playerB = digitalRead(PLAYER_B);
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playerRed = digitalRead(PLAYER_RED);
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}
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}
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if (playerA == LOW && playerB == HIGH) {
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if (playerGreen == LOW && playerRed == HIGH) {
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return PLAYER_A;
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return PLAYER_GREEN;
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}
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}
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if (playerA == HIGH && playerB == LOW) {
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if (playerGreen == HIGH && playerRed == LOW) {
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return PLAYER_B;
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return PLAYER_RED;
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}
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}
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else {
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else {
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return TIE;
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return TIE;
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}
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}
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}
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}
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byte isCheating() {
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int playerGreen = digitalRead(PLAYER_GREEN);
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int playerRed = digitalRead(PLAYER_RED);
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int timer = 0;
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int maxTimer = 500;
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while (timer < maxTimer && playerGreen == HIGH && playerRed == HIGH) {
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// Wait for a button press
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playerGreen = digitalRead(PLAYER_GREEN);
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playerRed = digitalRead(PLAYER_RED);
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timer += 10;
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delay(10);
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}
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if (playerGreen == LOW && playerRed == HIGH) {
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return PLAYER_GREEN;
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}
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else if (playerGreen == HIGH && playerRed == LOW) {
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return PLAYER_RED;
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}
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else if (playerGreen == LOW && playerRed == LOW) {
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return TIE;
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}
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else {
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return 0;
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}
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}
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void lcdSecondLine() {
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void lcdSecondLine() {
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lcd.setCursor(0, 1);
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lcd.setCursor(0, 1);
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}
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}
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void printScore() {
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void printScore() {
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lcd.clear();
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lcd.clear();
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lcd.print("A: ");
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lcd.print("Vert: ");
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lcd.print(scoreA);
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lcd.print(scoreGreen);
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lcdSecondLine();
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lcdSecondLine();
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lcd.print("B: ");
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lcd.print("Rouge: ");
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lcd.print(scoreB);
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lcd.print(scoreRed);
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delay(2000);
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delay(2000);
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}
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}
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void waitForReady() {
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void waitForReady() {
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lcd.clear();
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lcd.clear();
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lcd.print("A: Commencer");
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lcd.print("Vert: Commencer");
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lcdSecondLine();
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lcdSecondLine();
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lcd.print("B: Scores");
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lcd.print("Rouge: Scores");
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int playerA = digitalRead(PLAYER_A);
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int playerGreen = digitalRead(PLAYER_GREEN);
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int playerB = digitalRead(PLAYER_B);
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int playerRed = digitalRead(PLAYER_RED);
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while (playerA == HIGH && playerB == HIGH) {
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while (playerGreen == HIGH && playerRed == HIGH) {
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// Wait for a button press
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// Wait for a button press
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playerA = digitalRead(PLAYER_A);
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playerGreen = digitalRead(PLAYER_GREEN);
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playerB = digitalRead(PLAYER_B);
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playerRed = digitalRead(PLAYER_RED);
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}
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}
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if (playerB == LOW) {
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if (playerRed == LOW) {
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printScore();
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printScore();
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waitForReady();
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waitForReady();
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}
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}
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@ -8,6 +8,7 @@
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void displayCountdown();
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void displayCountdown();
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void displayDigit(const char *digit);
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void displayDigit(const char *digit);
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byte computeWinner();
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byte computeWinner();
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byte isCheating();
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void lcdSecondLine();
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void lcdSecondLine();
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void printScore();
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void printScore();
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void waitForReady();
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void waitForReady();
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