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https://github.com/Crocmagnon/advent-of-code.git
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190 lines
5.9 KiB
Python
190 lines
5.9 KiB
Python
import enum
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import functools
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def main(filename: str, expected_part_1: int = None, expected_part_2: int = None):
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print(f"\n+ Running on {filename}")
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with open(filename) as f:
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instructions = f.read().strip().split("\n")
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counter_part_1 = solve_part_1(instructions)
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print(f"1. Found {counter_part_1}")
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if expected_part_1:
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assert expected_part_1 == counter_part_1
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counter_part_2 = solve_part_2(instructions)
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print(f"2. Found {counter_part_2}")
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if expected_part_2:
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assert expected_part_2 == counter_part_2
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def solve_part_1(instructions: list[str]):
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ship = ShipPart1()
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ship.apply_instructions(instructions)
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return ship.distance_from_origin
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def solve_part_2(instructions: list[str]):
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ship = ShipPart2()
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ship.apply_instructions(instructions)
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return ship.distance_from_origin
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class Ship:
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def __init__(self):
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self.vertical = 0
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self.horizontal = 0
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def apply_instructions(self, instructions):
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for instruction in instructions:
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self.apply_instruction(instruction)
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@property
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def distance_from_origin(self):
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return abs(self.vertical) + abs(self.horizontal)
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@staticmethod
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def parse_instruction(instruction):
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letter = instruction[0]
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value = int(instruction[1:])
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return letter, value
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def apply_instruction(self, instruction):
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raise NotImplementedError
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class ShipPart1(Ship):
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def __init__(self):
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super().__init__()
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self.facing = Direction.EAST
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def apply_instruction(self, instruction):
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letter, value = self.parse_instruction(instruction)
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if letter in Direction.values():
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direction = Direction(letter)
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self.move(direction, value)
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elif letter == "F":
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self.move(self.facing, value)
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else:
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self.turn(letter, value)
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def move(self, direction: "Direction", value: int):
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if direction == Direction.NORTH:
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self.vertical += value
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elif direction == Direction.SOUTH:
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self.vertical -= value
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elif direction == Direction.EAST:
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self.horizontal += value
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else:
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self.horizontal -= value
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def turn(self, letter, value):
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if letter == "L":
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value = -value
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self.facing = self.facing.turn(value)
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class ShipPart2(Ship):
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def __init__(self):
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super().__init__()
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self.waypoint = (10, 1) # 10 units east, 1 unit north
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def apply_instruction(self, instruction):
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letter, value = self.parse_instruction(instruction)
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if letter in Direction.values():
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direction = Direction(letter)
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self.move_waypoint(direction, value)
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elif letter == "F":
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self.move_to_waypoint(value)
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else:
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if letter == "L":
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value = -value
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self.turn_waypoint(value)
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def move_waypoint(self, direction: "Direction", value: int):
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if direction in [Direction.NORTH, Direction.SOUTH]:
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if direction == Direction.SOUTH:
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value = -value
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self.waypoint = self.waypoint[0], self.waypoint[1] + value
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else:
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if direction == Direction.WEST:
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value = -value
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self.waypoint = self.waypoint[0] + value, self.waypoint[1]
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def move_to_waypoint(self, number_of_times: int):
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horizontal = self.waypoint[0] * number_of_times
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self.horizontal += horizontal
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vertical = self.waypoint[1] * number_of_times
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self.vertical += vertical
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def turn_waypoint(self, angle: int):
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if angle == 0:
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return
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horizontal = self.waypoint[0]
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vertical = self.waypoint[1]
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top_right_quadrant = vertical >= 0 and horizontal >= 0
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bottom_right_quadrant = vertical < 0 and horizontal >= 0
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bottom_left_quadrant = vertical < 0 and horizontal < 0
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if angle < 0:
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if top_right_quadrant:
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self.waypoint = -abs(vertical), abs(horizontal)
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elif bottom_right_quadrant:
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self.waypoint = abs(vertical), abs(horizontal)
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elif bottom_left_quadrant:
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self.waypoint = abs(vertical), -abs(horizontal)
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else:
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self.waypoint = -abs(vertical), -abs(horizontal)
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return self.turn_waypoint(angle + 90)
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else:
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if top_right_quadrant:
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self.waypoint = abs(vertical), -abs(horizontal)
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elif bottom_right_quadrant:
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self.waypoint = -abs(vertical), -abs(horizontal)
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elif bottom_left_quadrant:
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self.waypoint = -abs(vertical), abs(horizontal)
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else:
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self.waypoint = abs(vertical), abs(horizontal)
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return self.turn_waypoint(angle - 90)
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class Direction(enum.Enum):
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NORTH = "N"
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SOUTH = "S"
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EAST = "E"
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WEST = "W"
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@staticmethod
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@functools.lru_cache(maxsize=1)
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def values():
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return {e.value for e in Direction}
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def turn(self, angle):
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if angle == 0:
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return self
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if self == Direction.NORTH:
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if angle > 0:
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return Direction.EAST.turn(angle - 90)
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else:
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return Direction.WEST.turn(angle + 90)
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if self == Direction.SOUTH:
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if angle > 0:
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return Direction.WEST.turn(angle - 90)
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else:
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return Direction.EAST.turn(angle + 90)
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if self == Direction.EAST:
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if angle > 0:
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return Direction.SOUTH.turn(angle - 90)
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else:
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return Direction.NORTH.turn(angle + 90)
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if self == Direction.WEST:
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if angle > 0:
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return Direction.NORTH.turn(angle - 90)
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else:
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return Direction.SOUTH.turn(angle + 90)
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if __name__ == "__main__":
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main("inputs/day12-test1", 25, 286)
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main("inputs/day12-test2", None, 202)
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main("inputs/day12", 1177, 46530)
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